What Can I Do to Make Skyrim Fun Again
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Hello. I have this problem, you see. I just can't get into Skyrim like I used to. I've had the game since July 2012, and my highest character is simply in the 50's. I haven't played it since September, and even and then, when I did play, I just wandered around, not doing anything. Everytime I try to make a new character, I get bored and delete them. I'thousand merely not finding it fun anymore. I know the issue of almost every quest, so there'southward no suspense in the story; no plot twists or drama. I demand assistance.
How can I make this game fun again? I want to play information technology, but I just can't. Right now, it'south simplyirksome. How can I like Skyrim once more?
(edited by Pickleseller)
Bassman5 wrote:
when playing a character, rotate betwixt builds. like one quest, run in every bit a heavily armored, ii handed weapons user. next quest, an archer. another quest, conjurer. just exercise lilliputian things like that. it helps if you're trying to level all your skill trees, too. i do this with my grapheme and even after 280 hours on this graphic symbol, i don't go bored. i'grand doing my best to complete every quest i can in the game every bit well. and with the new legendary skill feature, you tin can level indefinitely. keep just a set of each armor and a few selection weapons and anything you lot come by in a chest, dungeon, or off an NPC, sell it if you don't have use for it. then wreak some havoc with your character if need be. collect dragon shouts, learn how to brand every potion in the game through testing ingredients, just mess around and meet what all y'all can observe that you lot haven't seen actually in game. maybbe even attempt to get every unique detail at that place is, unless some are choice items like the ring of hircine and saviors hide
Actually you can get the ring of hircine and the saviors hide first become the ring then go back kill the werewolf drib the band (or give information technology to follower) and than hircine will come up dorsum and give you lot the hide. I did this messing effectually looking for something to do.
(edited by A Fandom user)
Get play older Elder Scrolls games :P
But to exist honest it's the best thing yous could do, I started with Skyrim then Oblivion and at present I'one thousand playing Morrowind and believe me the 2 concluding games I mentoined are the best ones. The trouble with Skyrim is is that yous are always the superhero which is granted superpowers and will become the leader of a guild by an epic and dangerous run a risk. In Oblivion and especially Morrowind yous need to complete commencement some shitty jobs.
(edited past ViVe)
The style I practice information technology is to make a character that's dissimilar from your main in well-nigh every fashion. Have a human being? Make an elf or beastfolk. Heavy Armor? Go Calorie-free. One-Handed? Go Two-Handed. Magic? Get melee or Bow. Pure melee? Brand a magic-stealth cross-class. Alter things upwards.
(edited past Draevan13)
Installing mods (if you are on PC) will assist to improve your feel past making it harder or adding new lands and quests to explore. I e'er prefer jacking the difficulty upwardly to Master and installing mods to make levelling harder (such as SPERG, which really makes perks and levels more than meaningful)
(edited by SuperSajuuk)
Step 1: Salve.
Step 2: Get to a major city.
Pace 3: Murder anybody. On Legendary.
Step 4: Have fun!
(edited by A Fandom user)
Pace 5: Telephone call Sheogorath and make some cheese.
(edited by Caractacus Iv)
Theseustwelve wrote:
Drizzt the dunmer thief had been with the Guild for a long time...
Really? You made a Dunmer named Drizzt? Do yous read R.A Salvatore? My first character was a Dunmer named Drizzt, who I later on started calling 'Drizzt the Wanderer'.
(edited past administrators)
I usually but make my dad striking me while i play...
(edited by A Fandom user)
Theseustwelve wrote: I posted a RP that I was trying to practice once and am at present doing again.
Starting time, I ignore the opening sequence. Large affair to ignore, I know. As soon equally I'chiliad out of information technology, though, I brand my way to Riften, stopping to grab the Thief stone on the way. I join the Thieves Society, and work more for doing the side missions for Vex and Delvin than the actual Lodge questline. Partially to get some gold, partially to level my skills, partially to have the guild come up back some before I really start my character'southward story;
Drizzt the dunmer thief had been with the Guild for a long fourth dimension. Had been since he was a child, taken in off the streets by Mercer Frey. And while he loved the Guild as a family (No thing WHAT Sapphire said) it hurt him to meet the Guild slowly fall into the state of disrepair. Endeavour as he may, he could just keep one of the merchants at the shop. And then Vex failed Goldenglow. Vex. Failed. A chore. Information technology was a sign of how bad things were getting. And then Drizzt volunteered to try and practice the task himself. The idea that he would succeed where Vex failed was mildly preposterous, only Mercer had a feeling, and let him go for information technology. Afterward that, at that place really wasn't much different from the storyline for the Thieves Guild Questline, except the severe feeling of betrayal (Even further than usual) Drizzt felt upon being betrayed past Frey. There, Drizzt, whom has idolized Mercer for some time... well.... In that location is no more bitter foe than a former friend. Drizzt left the guild for a flow of time, and joined up with the Dark Brotherhood, honing his skills for murder. Already a practiced thief, he was already highly trained in various forms of stealth, and it took minimal effort to convert these skills into becoming a shadowy messenger and harbinger of Expiry. Afterward his tutelage with the Dark Brotherhood (not the Listener yet), he reports to Katariah to brainstorm his quest for Vengeance. Upon defeat of Mercer, Drizzt the Nightingale Assassin worked to bring his family back from the brink, when he is approached in Falkreath by an orc in strange armor, asking if he was willing to join the Dawnguard (Technically, this already happened, but I'm acnowledging it now) to which Drizzt thinks (Vampires are bad for concern) and makes a mode to bring together, when he sees Ulfric Stormcloak riding, and decides that the Jarl'southward bag could survive a better chance of not splitting if information technology didn't take and so many septims. It is at this point the Helgen incident occurs. (or at least, I akcnowledge information technology happening) and Drizzt politely puts the Vampire menace aside as, while Vampires may be somewhat bad for business, Dragons destroying everything was worse. And then there was his inspiration for being the proficient guy. After Alduin is killed, Drizzt decides he'south had quite enough of the war going on, equally it makes it difficult for the Thieves Guild to become across Skyrim. And then he helps the Imperials out. Afterwards that, it'due south taking out the Vampires. All these proficient things he did, he did in the name of helping his family of Thieves. After that, the whole matter with Miraak was strictly personal. But afterward killing Miraak and absorbing his soul, Drizzt felt a small voice in his caput, urging him to seek out more black books, and to hoard daedric artifacts for himself. Soon, Drizzt plant himself in an internal war with Miraak.... And he didn't win this battle. The Offset Dragonborn now walks the earth again as the Last Dragonborn, gathering all Daedric artifacts for himself, readying himself for the strike against all the world, to take the earth under his command.
awesome dude. besides, is your character named afterwards the Drizzt in the Forgotten Realms?
(edited by Voltron The Robot King)
Source: https://elderscrolls.fandom.com/f/p/2085557979054081189
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